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  • Essay / Create an educational video game - 2075

    Create an educational video gameIn the world of video games, there are many different types of games: sandbox, shooters, puzzle, RPG, platform and many others . One thing we don't see is educational games; they are there but are rare. There are many factors that explain the rarity of these games. They must be trained in a certain area; corresponding to math, reading or science. So they need to be fun to encourage players to keep playing and remember the lessons. Today's gamers will primarily play games for fun; This is why people today rarely choose the educational genre, because of the stigma that comes with these games as being boring or simple. It is about creating an educational program that can benefit students of all ages by increasing their literacy skills, teaching them grammar, improving word comprehension, and allowing them to learn in a personalized environment desired by the player. The first step in creating a game is to select the desired game engine. The process of choosing a game engine is precarious; they can create either a wide range of game types or a single game type. These engines also use different types of code; therefore, choosing one with a familiar code is of utmost importance. Game engines can be free or have a high price. Take the Unity game engine for example: “The free version is all you'll need as a beginner, and it can be used commercially as long as its profit is less than a hundred thousand dollars per year. The Pro version is for larger orientation, physics, graphics and special effects, it also has no royalties for either version” (Francis 2). It is important to choose one that fits the type of game and budget. It is essential to...... middle of paper ...... This game will have taught students to increase their literacy knowledge and will allow them to experience it in a personalized environment that will keep them entertained for hours of learning and excitement. Works CitedPlass, Jan L. Educational video games stimulate motivation to learn. New York, New York University. August 1, 2013. Print. Brummit-Yale, Joelle. Effective strategies for teaching vocabulary. K12reader.com, sdWeb. April 4, 2014. Gee, James P. What Video Games Have to Teach Us About Learning and Literacy. New York: Palgrave/Macmillan, 2003. studentweb.niv.edu Web. April 2014. Closs, Ellen K. Teaching Reading Comprehension to Struggling and At-Risk Readers. Columbus Ohio: Pearson, September 22, 2004. Print. Francis, Tom. India's Guide to Game Making, Beauford Court, England. August 2014. Print.