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Essay / Exploring what Thai students of English learn...
Since the introduction of video games in the 1900s, it has been questionable how useful they are for children in terms of education. It wouldn't be too much of an exaggeration to say that video games are widely considered to be simply for leisure, especially in Thailand. Despite the existence of some interactive computer games aimed at early childhood children, most Thai parents and educators tend to view these video games, whether online or offline, as a waste of time and effort. 'money. Yet they are not banned, despite some curfews for under-18s playing massively multiplayer online role-playing games (MMORPGs), and it seems that children are quite inclined to become addicted to them. In addition, a good number of researchers in the field of education and game development, especially outside Thailand, are conducting research to study the relationship between computer games and education. According to Gee (2003), many people need exposure to the idea of learning “good” computer and video games. It also proposes that games and gaming technologies can be used to enhance learning. Steinhuehler (2007) then proves that there are indeed literacy practices in MMORPGs. She even claims that MMORPGs do not simply replace literacy practices, but rather constitute literacy practices, at least in context. This perspective is supported by Sarsar (2008). He finds that a huge amount of learning occurs when children play video games, even though their negative effects are also conscious. One of the major negative effects appears to be gambling addiction. There is also a number of recent research, particularly in Thailand, on the drivers and trends of such addition. However, Sarsar insists that as a...... middle of paper ...... MMORPG. Retrieved from http://eric.ed.gov/ERICDocs/data/ericdocs2sql/content_storage_01/0000019b/80/3e/19/63.pdf Steinkuehler, California (2007). Massively multiplayer online gaming as a constellation of literacy practices. Online Learning, 4(3). 297-318. Supaket, P., Munsawaengsub, C., Nanthamongkolchai, S. and Apinuntavetch, S. (2008). Factors affecting computer game addiction and mental health among male adolescents in Mueang District, Si Sa Ket Province. Journal of Public Health, 38(3). 317-330. Wongsothorn, A., Hiranburana, K. and Chinnawongs, S. (2002). Teaching English in Thailand today. Asia-Pacific Journal of Education, 22(2). 107-116. Yochanung, T. (2007). A Study of Factors Affecting Gambling Addiction Among Children and Youth in Bangkok: Case Study in Bangkok Noi and Bangkok Yai Districts. Unpublished thesis, Mahidol University, Bangkok, Thailand.