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Essay / Violence in video games: therapeutic outlet or perpetuation...
The world of video games is full of wonders, fantasy worlds and even real-life scenarios that we see on television. There are games based on popular TV shows, movies, and even comic book universes. In David Perry's speech and presentation, "Are Video Games Better Than Life?" » he raised many points about the game, from its humble beginnings to where we are today. However, he clarified that the discussion would focus on the world of video games. Are video games better than reality? This is a difficult question with many and varied answers. It's something that people from almost all walks of life have an opinion on. Through a media presentation, he showed the diverse evolution of games; how since 2008 they started to become more realistic despite the fantasy plots and worlds. Even in our world, video games have found a way to make things more realistic from the comfort of your home and television. Video games such as NBA 2K8, The Matrix, Half Life and Need for Speed: Underground show that reality is gradually merging with the video game universe. The fact that it showed the effect of more realistic games and their evolution on a real person was also a relevant factor. It was amazing to watch this person, Michael Highland, talk about how he went from an outgoing, energetic kid to a near-lonely person addicted to video games. But where does this leave the question of what are the effects of violence in video games? Is it a therapeutic way that gamers use to express their daily frustrations or is it something harmful that pushes the minds of our youth to commit violent crimes? This is a question that can be approached from different angles. In Lance Ulanoff's article in PC Magaz... middle of paper ... whatever the goal, video games will always be there. Works Cited Gershenfeld, Alan. “Mind games.” Scientific American 310.2 (2014): 54-59. Academic research completed. Internet. April 9, 2014.Jones, Gerard. “Violent media is good for children.” Mother Jones. June 27, 2000. the web. February 16, 2014. Rpt. In Current Issues and Enduring Questions: A Guide to Critical Thinking and Argumentation, with Readings. 9th ed. Boston: Bedford/St. Martin, 2011. 195-99. Print. Perry, David. “Are video games better than life? TED. Monterey, California. February 2006. Web. February 16, 2014. Opening speech. Ulanoff, Lance. “Violent video games: our responsibility, not the courts. » PC Magazine 29.12 (2010): 1. Academic research completed. Internet. April 9, 2014. “Violent and young video games. » Harvard Mental Health Letter 27.4 (2010): 1-3. Academic research completed. Internet. April 9. 2014.