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  • Essay / My career plan in the music industry

    My career goal is to have a role, or even multiple roles, in some aspect of music technology or audio production. There are many factors to consider for this career path, especially since there are a few areas within the creative industries that I could go into, such as music production and composition, sound design, or composing for movies and games, live sound and much more.Say no to plagiarism. . Get a tailor-made essay on “Why Violent Video Games Should Not Be Banned”? Get an Original Essay The path to this career would involve skill development, effective networking, promotion, branding and much more. An important aspect of this is having a strong social media presence, which would allow me to gain traction with an audience and also be more accessible for collaboration. Supporters, fans, and followers are important in establishing a career in the industry. To do this I could post my work across a range of social media platforms such as YouTube, Instagram, Twitter, Snapchat, Facebook and LinkedIn as this would only expand my work even further rather than limiting it to just one platform. As it stands, my social media presence is quite weak and this is something I need to work on. Networking is essential for most career paths in the music industry. Additionally, networking in person can be much more effective than social media for several reasons. In today's digital age, face-to-face interactions are extremely challenged. Engaging with people in person would help you build more trust between you. This would also let you know if they are a genuine person or if they possess undesirable qualities such as rudeness, impatience and arrogance. Attending networking events is also helpful for expanding contacts, receiving advice from industry professionals, and promoting yourself. For example, when I attended BBC Introducing Live this year, in one slot there was a panel of video game composers and one of them suggested attending game audio networking events such as “Games Audio North”. What I mean is networking events. could also lead to other networking events, so that a regular cycle can be established. I could benefit from attending more networking events and building relationships with other industry practitioners; This is something I will do throughout my career path. Promoting on social media could also lead to effective networking and collaboration, which is a useful way to grow professionally as you could learn from each other. It would also open up a new fan base for my work, creating a stronger social media presence. A variety of tools are also very useful for establishing a social media presence. For example, ContentCal can let you queue posts and is integrated with a range of platforms. Canva is a tool that allows you to create images, it gives the possibility to use the correct dimensions for social media platforms. Inshot is also another tool that could be used for video editing. The good thing about this app is that it can be downloaded to your phone, which can be very convenient. All of the above considered, there are many resources available that could help mestrengthen my own presence on social networks. Branding is also a vital part of promoting yourself in the industry, this can be approached in several ways. For example, using characters, designs or logos centered around your brand is an effective way to promote yourself because they are memorable, engaging and entertaining. One artist who has used a persona for his brand at one point in his career is Richie Hawtin, under the pseudonym "Plastikman." The release of the song "Plastique" was accompanied by a video of a dancing goblin, which resembled a style of dancing caused by the use of a hallucinogenic drug known as "acid". This "dancing goblin" logo eventually became one of the "first true techno brands of all time". “The cult really hit its peak around 1993-94… you would see people with Plastikman tattoos all over their back… you would see people with huge Plastikman logos on their cars… it became a little crazy. (Karl Kowalski)British virtual band Gorillaz have also incorporated cartoons or characters into their work, which have been incorporated into live performances at venues such as the Brit Awards and the MTV EMAs. Their 2-D characters Murdoc, Russell Hobbs and Noodle have been at the forefront of their brand and the group has developed narratives around these characters through their music videos over the years. Hip-hop artists such as MF DOOM, Madlib, RZA, Eminem, and Kendrick Lamar have all incorporated alter egos, identities, or personalities into their careers, to some extent. As well as pop stars like Miley Cyrus, the Beatles and David Bowie. Overall, using a logo or design can be a powerful way to promote your creative work and build a brand. A strong brand could lead to business models such as merchandising. I could apply to my work, for example, as a casual beat maker for multiple genres, I could create characters or logos to suit each genre – this can be an interesting concept to explore. In the field of music production and beat creation, sample packs containing drum loops, one-shots, melody loops, chords and textures are a fundamental building block for certain genres like hip-hop. hop heavily sample-based. It is also beneficial for those who are not confident in creating composition ideas. If I were to create a sample pack, with a strong brand and social media presence, it would open up a new revenue stream that could be used to fund new equipment, resources, or other business models. My skills and experience will impact my career goal. I have some experience in musical interpretation since I am a classically trained flautist and have been for many years. I have experience in ensemble performance, having been part of an orchestra for a few years, also a jazz group and a school orchestra. Since then, I have invested in music technology. I have worked on several projects such as integrating music with interactive digital design, composing and mixing music for a 5.1 film, and composing for games. The qualifications I have may affect my career goal. The qualifications I currently have that directly relate to my career goal - which is to have a role in music technology or audio production - are an NCFE Level 2 in Music Technology and a UAL Level 3 Extended Diploma in music performance and technology with distinction. , I am currently studying. 2019].